I don't have the nice detailed video that Katrina had, but I do have some tech writing experience and a copy of InDesign, so here's my tutorial for creating a two-player pong game.
http://rapidshare.com/files/183501437/MMF_Tutorial_2.pdf.html
It is dependent on having completed the first tutorial, so if you haven't yet, go complete Katrina's excellent intro to MMF2. If you have any questions or feedback, leave them for me here and I'll try to help in any way that I can.
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Thanks Andrew, nice work!
ReplyDeleteGreat job on the tutorial, I liked it because it was short and concise. The layout of your report was nicely done, very clean.
ReplyDeleteI just wanted to point out, that when I was following your tutorial I ran into one issue. In Frame 2: Level 1 step 2, when we had to create the second paddle for player 2, there was no mention of changing the “player” to “2” in the movement property. This caused an issue for me because if this was not done, player 2 does not appear in the event editor. Aside from that point, the rest of the tutorial went smooth.
Something I would like to point out about this 2-player pong: the keyboard controlled paddle does not have movement restrictions like the mouse controlled player. When I tried playing the game, my paddle kept going off the screen.
Great feedback, thanks Thien. I think that it was mainly a case of me making presumptions of something that I did, which is always a mistake.
ReplyDeleteHey Andrew,
ReplyDeleteJust came across your tutorial and took a gander at it - very well executed! As Thien mentioned, your instructions were very straightforward and concise, and the layout was clean and visible to read. I, too, also experienced some technical run-ins with the keyboard controlled paddle (similar to what Thien is experiencing), but it's not a major concern.
Well done! :)
Hi Andrew,
ReplyDeleteJust got around to your tutorial, but better late than never i guess.
I liked it a lot up until step 5, it was very concise, and struck a good balance between your users knowledge and keeping to the point.
After point five, i became pretty frustrated with the tutorial at times. And found that there were pretty big gaps between instructions and the needed task. My biggest hang up was when the tutorial said to indecate player settings i did not catch on that player:2 ment the score/lives was for player 2, i thought this indecated there were 2 players in the game. Needless to say when i attempted the next step to adjust the scoring for a 2 player game i had no end of trouble.
This is somehting which maybe i might have known, but also something which would have been a very breif addition to your tutorial and saved a lot of wasted time for potential users.
Other than that, i did get the 2 player game working - so the tutorial was a success.
Thanks,
nico
Anbdrew, I did your tutorial immediately after I did tutorial number 1 a few weeks ago. I realized that I forgot to give you some feedback on your blog. I loved your tutorial and the way in which you set it up. I liked that I could download the .pdf easily through rapid share and was able to have the tutorial going on my macbook while I "programmed" on my room mate's desktop. (I only have mac products). I liked how your tutorial was laid out in a clear and concise manner. I had a few minor issues, but quickly figured them out with a little exploration and tinkering, which happened to be a little fun. All and all, the tutorial was great, and I actually enjoyed myself doing it. I apologize for the tardiness of my feedback.
ReplyDeleteThanks again.
Cheers, Sean
I did the tutorial and wanted to say great job Andrew. Please post the tutorial again though. I tried to go back to it but it said it was expired so I cant reference back to it. I find that the first couple tutorials are super important to get the grasp of MMF2. Great job Andrew!
ReplyDelete