Thursday, January 8, 2009

After another day of class...

Today, we got into the real action of the course. After a couple of short readings about user personas, we had a long lesson that included a lot of student feedback about what we thought personas were. Since a fair amount of the class has used personas before, we got through it all fairly quickly while still keeping it detailed. I found it interesting that we will be using a pre-constructed persona for this course, instead of creating our own as we did in previous courses.

The final exercise of choosing the most suitable opening screen for Sarah's persona was very useful, both for the people who hadn't used personas before and for those that were getting back into the swing of it. It was actually unfortunate that we were cut off so soon; I'm sure everyone had more to say.


Tonight, I think that I'll play a little bit of a game called Hexic on my Zune ( you know, Microsoft's attempt at an mp3 player? The one everyone makes fun of?) as I take a break from some course readings. You can play Hexic online as well, http://zone.msn.com/en/hexic/default.htm . It's a pretty decent little puzzle game, but be warned that the difficulty really seems to pick up after the first few levels (at least in my Zune version).

3 comments:

  1. Just wanted to say thanks for getting the ball rolling, Andrew. Good first entry!
    I look forward to following it!

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  2. I felt that same about the pre-constructed persona too. I guess since we're all designing for the same thing, it only make sense. I'll be sure to try out that game. See you in class!

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  3. I consider the pre-constructed persona a relief personally. I am such an indecisive person. I think I will always have reservations about picking a persona to design specifically for, but that's not a good thing.

    I think Sarah has left us with some interesting challenges too. She's clearly smart. A dumb game won't occupy her so the objective and rules must satisfy her competitiveness in an intelligent way. I can't imagine a game that teaches a person about Waterloo really being that stimulating and fun, but that's not a winning attitude. I'll try to be more optimistic.

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